put·here

made by puthere

10 Paul Graham essays worth reading — three points each, for anyone building alone

From finding ideas and staying alive to how to work and how to write. All 10 essays are free; each card has three points and a link, so you can pick the one that hits hardest and read it in full.

Where ideas come from

How to use this canvas

How to Get Startup Ideas (Nov 2012)

1. Good ideas are noticed, not invented. Look at problems you have yourself.
2. Better a small group who need it badly than a big group who find it "fine".
3. At the edge of a fast-changing field, what's missing becomes obvious.
- Source (official) https://paulgraham.com/startupideas.html

Schlep Blindness (Jan 2012)

1. Many great ideas go undone because people unconsciously avoid tedious, hard work.
2. The essay's example: online payments frustrated developers for years, yet most chose easier projects until Stripe took it on.
3. Ask: what problem do I most wish someone else would solve for me? Hard problems have less competition.
- Source (official) https://paulgraham.com/schlep.html

Growing and staying alive

Startup = Growth (Sep 2012)

1. A startup is a company designed to grow fast; everything else follows from that.
2. Use weekly growth rate as your compass, measured as new over existing, not raw numbers.
3. The essay's YC benchmark: 5–7% a week is good, 10% is exceptional, 1% means you haven't figured it out yet.
- Source (official) https://paulgraham.com/growth.html

Do Things That Don't Scale (Jul 2013)

1. Products don't take off on their own; founders push at first.
2. Recruit early users one by one and delight them personally.
3. Don't count on a big launch; narrow the market and do things by hand if you must.
- Source (official) https://paulgraham.com/ds.html

Default Alive or Default Dead? (Oct 2015)

Do the math: at current growth and spending, do you reach profitability before the money runs out? Yes is default alive; no is default dead.

How to work

Maker's Schedule, Manager's Schedule (Jul 2009)

Managers plan in hours; makers need blocks of half a day or more.

How to Do Great Work (Jul 2023)

Pick work you're suited to and genuinely curious about; if unsure, try things.

Superlinear Returns (Oct 2023)

Returns to performance aren't linear: a product half as good as a rival's may win no customers at all.

Writing is thinking

Write Simply (Mar 2021)

Ordinary words and simple sentences are easier to read and more likely to be finished.

Writes and Write-Nots (Oct 2024)

Writing is hard because it requires clear thinking.

Three things to try this week (drawn from the sources above) / Sources

Check whether you're default alive or default dead

With current revenue, spending and growth, work out whether you break even before the money runs out. (From: Default Alive or Default Dead? (Oct 2015))

Block two half-days for yourself

Pick two half-days this week with no meetings, only your most important work. (From: Maker's Schedule, Manager's Schedule (Jul 2009))

Write your product idea on one page

In the plainest words: who it's for, what it solves, why now. If you can't write it clearly, you haven't thought it through yet. (From: Write Simply (Mar…

Sources

| # | Source | Type | Date | Checked |
|---|---|---|---|---|
| 1 | How to Get Startup Ideas | Official (author) | 2012-11 | 2026-10-29 |
| 2 | Schlep Blindness | Official (author) | 2012-01 | 2026-10-29 |
| 3 | Startup = Growth | Official (author) | 2012-09 | 2026-10-29 |
| 4 | Do Things That Don't Scale | Official (author) | 2013-07 | 2026-10-29 |
| 5 | Default Alive or Default Dead? | Official (author) | 2015-10 | 2026-10-29 |
| 6 | Maker's Schedule, Manager's Schedule | Official (author) | 2009-07 | 2026-10-29 |
| 7 | How to Do Great Work | Official (author) | 2023-07 | 2026-10-29 |
| 8 | Superlinear Returns | Official (author) | 2023-10 | 2026-10-29 |
| 9 | Write Simply | Official (author) | 2021-03 | 2026-10-29 |
| 10 | Writes and Write-Nots | Official (author) | 2024-10 | 2026-10-29 |

Note: all essays are on paulgraham.com, the author's own site, free to read. Cards 1 and 4 overlap with the first "Building alone" canvas and are shorter here.